The shape of a game
A game is five rounds, each in a distinct area, drawn from a finite preview catalogue of 18 reviewed sample areas: 109 real panoramas from 16 countries across five continents. Free play prefers the areas you have played least recently, and avoids reopening on the previous game’s opening photograph when there is an alternative. Areas can come round again in a later game.
The daily challenge is the other way in, and it is always a deliberate choice: open the Solo menu and pick today’s daily. The same five-round plan is used for everyone on a given UTC day, played in Moving mode, so the street arrows and W and S work as they do in free play, with 90 seconds a round. One attempt is tracked per browser and device, saved in this browser with its own progress and XP, and it waits there until you choose the daily again; reloading the page or coming back to the game later does not reopen it on its own. There is no online account sync, and no ranked leaderboard is offered.
In free play the timer is fixed when the game starts: 30, 60, 90 or 180 seconds for all five rounds, or no clock at all. Changing it starts a new game.
Opening the game at /play starts a fresh random free game each time, so a refresh or a later visit never drops you back into an old location. Your most recent previous game — free or daily — is kept in this browser instead: choose Resume previous game in the Solo menu and confirm, and it returns on the same location and round, with your pin, the rounds already played and the round’s original deadline, replacing the game in progress. Only one previous game is kept, so a more recent played game can replace it — and if browser storage is blocked or full, there may be nothing to resume.